That said, there are times in life when you have to stop, assess the situation, and think things through. The goal is to figure out what your future self needs, wants, and desires are.
In the game, Colt confronts an unyielding Visionary who says, “You have no freedom unless I set you free.” The implication? This Visionary is the one you’re supposed to stop. Colt is told by Colt’s future self to go to the location of a certain gun. He goes and meets this Visionary, who tells him what Colt should do. Colt says, “If you want me to stop killing Visionaries, you need to show me the way out of here.
This Visionary is clearly the same one Colt meets in the game, as they appear to be the same person, and they tell him to go to the location of the gun, but Colt has no idea what that is. The implication is that Colt needs to get out, so he starts moving around again. At this point in the game, it’s implied that he’s trapped in a time loop where he can’t get out.
It’s hard to get a handle on this game, as it is very difficult to tell how far Colt has traveled since he began his wandering. It seems likely that he has no memory of his life or past. He just keeps moving around, and getting lost. This might be due to the fact that he has a hard time using the time-looping system in Deathloop, since his actions and choices are limited by the time-looping system.
The main problem with this game is that its hard to tell how much time Colt has traveled. For example, the developers have only shown us a small part of the island. Its hard to tell if Colt has already entered into the island, or if he’s still in the time loop.
Of course, if Colt has somehow traveled to the island before, he probably still has some sort of knowledge of its layout. Otherwise, this game just looks like a time loop.
One of the biggest problems with the game is that it has no idea how long it actually takes to travel through the island. Its constantly moving to the left and to the right, and it never stops. This leads to a lot of frustration and frustration is all Colt wants. Because he’s trapped, he’s constantly trying to escape. Its an endless loop of trying to escape and trying to stay in the loop.
Well, if it takes you forever to get to some random spot, doesn’t it at least make sense that after you finally reach that spot, you’re not going to want to go any further? Why would that be? Well, if you were at the start of the game, you wouldn’t be able to escape. You’d be stuck there until you died. Why would you want to escape once you got there? It would just be a waste.
If you are stuck in a loop, you would not want to get out. You would want to stay there until you die and die. If you were at the start of the game, you wouldnt be able to escape. Youd be stuck there until you died. But you could go as far as to think about the idea that you might want to escape if you reached the end of the loop, but you would not want to because you would not want to go any further.
Why would you want to escape? Well, this is where the question becomes more complicated than it seems. In a sense, you could say that you would be better off if you were not stuck. Sure, you would die and be stuck, but you would have a greater chance of surviving. If you were trapped on a loop, it would be like having your car on a bump.